2024-03-19 02:45:09 +08:00

63 lines
1.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
typedef struct {
int* nums;
int* sum;
} NumArray;
NumArray* numArrayCreate(int* nums, int numsSize) {
NumArray* obj = malloc(sizeof(NumArray));
obj->nums = nums;
obj->sum = malloc(sizeof(int) * numsSize);
obj->sum[0] = nums[0];
for (int i = 1; i < numsSize; i++) {
obj->sum[i] = obj->sum[i - 1] + nums[i];
}
return obj;
}
int numArraySumRange(NumArray* obj, int i, int j) {
return (obj->sum[j] - obj->sum[i])+obj->nums[i];
}
void numArrayFree(NumArray* obj) { free(obj); }
/*
typedef struct {
int *nums;
int numsSize;
} NumArray;
NumArray *numArrayCreate(int *nums, int numsSize) {
int *a = malloc(numsSize * sizeof(int) + 1);
a[0] = 0;
for (int k = 0; k < numsSize; k++) {
a[k + 1] = a[k] + nums[k];
}
NumArray *arr = malloc(sizeof(NumArray));
arr->nums = a;
arr->numsSize = numsSize;
return arr;
}
int numArraySumRange(NumArray *obj, int i, int j) {
return obj->nums[j + 1] - obj->nums[i];
}
void numArrayFree(NumArray *obj) {
free(obj->nums);
free(obj);
}
*/
/**
* Your NumArray struct will be instantiated and called as such:
* struct NumArray* obj = numArrayCreate(nums, numsSize);
* int param_1 = numArraySumRange(obj, i, j);
* numArrayFree(obj);
*/